tag:blogger.com,1999:blog-17372107646065454162024-02-19T11:37:41.001-05:00The Necromantic HalfbreedBeing a collection of OSR phenomena which are vile, grotesque, and imbued with the tr00 kvlt essence of Metal.Rafaelhttp://www.blogger.com/profile/12778082481965236807noreply@blogger.comBlogger24125tag:blogger.com,1999:blog-1737210764606545416.post-64116655205341423852014-04-15T08:59:00.001-04:002014-04-15T09:00:24.223-04:00Random tables inspired by Amon AmarthRandom tables taken verbatim from the lyrics of Amon Amarth.<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjhysUrhmpUBGnZh5QogDm0czBoKgYP1gKfe82IVI-IcJRGDGmZ0UHZB9WSYWwqxVD_thVg1cVh9Rwl7IJATBE5Tzp0-UNTEGcEtgvbrw3lG-nMjU6ho2GOuXZZwCz7BUL3w5rbgcqmcwud/s1600/amon.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjhysUrhmpUBGnZh5QogDm0czBoKgYP1gKfe82IVI-IcJRGDGmZ0UHZB9WSYWwqxVD_thVg1cVh9Rwl7IJATBE5Tzp0-UNTEGcEtgvbrw3lG-nMjU6ho2GOuXZZwCz7BUL3w5rbgcqmcwud/s1600/amon.jpg" height="210" width="640" /></a></div>
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TITLES</div>
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1. Guardian of Asgard</div>
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2. Son of Thunder</div>
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3. Walker on the Wind</div>
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4. Deceiver of the Gods</div>
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5. Father of the Wolf</div>
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6. Master of War</div>
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7. Protector of Mankind</div>
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8. Destroyer of the Universe</div>
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EVENTS</div>
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1. Heimdall gazes east; a sail has
caught his eye</div>
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2. A rain of arrows darkens the sun</div>
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3. Unknown creatures howling to the
sky, blood chilling and ravenous</div>
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4. A cold blue light shimmers ahead</div>
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5. Racing across the arctic lands, a
mounted legion</div>
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6. Twilight of both gods and men</div>
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7. The weaving Norns sing</div>
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8. Night comes crawling, black as sin</div>
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9. Muspel's fire is set free</div>
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10. The warlord breaks the temple doors</div>
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11. An oath, once sealed in blood</div>
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12. The serpent rises from the waves</div>
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13. A golden bridge shines in the dark</div>
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14. Bolts of lightning fill the air</div>
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15. The dreadful serpent roars in pain</div>
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16. The great world-tree Yggdrasil
trembles to its roots</div>
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17. A vicious hunt on through the night</div>
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18. Two kings bring lethal steel</div>
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19. The dead rise from their graves and
Surtur spreads his fire</div>
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20. The Fimbulwinter has arrived</div>
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OBJECTS</div>
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1. Severed limbs and heads</div>
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2. Invisible frozen chains</div>
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3. Tattered banners and bloody flags</div>
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4. Scattered fires glow</div>
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5. A horrid ship of dead men's nails</div>
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6. One thousand heads are on display</div>
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7. Grotesque creatures of the sky</div>
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8. Axes, spears, and swords</div>
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9. Heimdall's horn</div>
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10. Storm of lethal flames</div>
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Rafaelhttp://www.blogger.com/profile/12778082481965236807noreply@blogger.com1tag:blogger.com,1999:blog-1737210764606545416.post-56140854551749574442014-03-18T13:02:00.002-04:002014-03-18T13:02:37.277-04:00The Bayon, a Cambodian temple<div class="separator" style="clear: both; text-align: center;">
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<span id="goog_1922585093"></span><span id="goog_1922585094"></span><br />Rafaelhttp://www.blogger.com/profile/12778082481965236807noreply@blogger.com2tag:blogger.com,1999:blog-1737210764606545416.post-69182804887754039422014-03-17T15:06:00.001-04:002014-03-17T15:07:58.096-04:00Move Rate magazine<div class="separator" style="clear: both; text-align: center;">
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<br />Rafaelhttp://www.blogger.com/profile/12778082481965236807noreply@blogger.com1tag:blogger.com,1999:blog-1737210764606545416.post-48691200034772936112014-03-13T13:42:00.003-04:002014-03-13T13:42:50.620-04:00Lusus Naturae<br />
I am happy to announce that Lusus Naturae, the spiritual successor to the Teratic Tome, is now crowdfunding on Kickstarter.<br />
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<a href="https://www.kickstarter.com/projects/rafaelchandler/lusus-naturae-a-gruesome-old-school-bestiary">https://www.kickstarter.com/projects/rafaelchandler/lusus-naturae-a-gruesome-old-school-bestiary</a><br />
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Lusus Naturae ("freaks of nature") is a hardcover compendium of horrific monsters for old-school role-playing games, and it will feature face-melting artwork by +Gennifer Bone.<br />
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I would be most grateful if you could help spread the word.<br />
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\m/<br />
-- Rafael<br />
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#lususnaturae #teamscaphism<br />
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Rafaelhttp://www.blogger.com/profile/12778082481965236807noreply@blogger.com1tag:blogger.com,1999:blog-1737210764606545416.post-43394258759863406612014-02-25T08:26:00.003-05:002014-02-25T09:32:53.638-05:00Lara Croft, Dungeon Raider<div class="separator" style="clear: both; text-align: center;">
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Lara Croft was born into aristocracy, and was to be married into wealth. But a plane crash stranded her in the Himalayas, and there were no other survivors. Young Lara had to rely on her wits to stay alive. She discovered an ancient monastery, where she recovered an enchanted sword. Naturally, she touched the sword, unleashing powerful magics, and she barely escaped with her life.<br />
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After two weeks, Lara finally made her way to civilization, but realized that she wanted to go back. She rejected what was intended for her, and instead chose a different path: exploring dangerous tombs and recovering valuable <b>treasures</b>.<br />
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She faces <b>puzzles</b>. Some require calculated action (jumping to a specific location, climbing a certain wall to see what's atop it). To solve other puzzles, she must navigate mazes, time her movements carefully, find and pull levers, and locate keys or other items.<br />
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Running through the game level is ill-advised, due to numerous <b>traps</b>: spiked pits; giant boulders that drop from above, crushing Lara's body, walls that slide together, pulverizing anyone caught between them; and projectiles (arrows, blades) flung from holes in walls. Some traps inflict damage, and some are immediately fatal.<br />
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Along the way, Lara kills her <b>enemies</b>: men with weapons, wild animals, mummies, dinosaurs, skeletons, giant spiders, demons, gargoyles, wraiths, and dragons. Occasionally, she must use dangerous magics to defeat her foes and seize the gold.<br />
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<i>Lara Croft is a <b>murderhobo</b>.</i><br />
<br />Rafaelhttp://www.blogger.com/profile/12778082481965236807noreply@blogger.com1tag:blogger.com,1999:blog-1737210764606545416.post-81680521698669336372014-02-21T13:52:00.001-05:002014-02-21T13:52:56.191-05:00Look out, it's the weekend<div class="separator" style="clear: both; text-align: center;">
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<br />Rafaelhttp://www.blogger.com/profile/12778082481965236807noreply@blogger.com1tag:blogger.com,1999:blog-1737210764606545416.post-11278099063460194872014-02-20T14:55:00.007-05:002014-02-20T14:56:13.595-05:00The Zine Scene, #1<div class="separator" style="clear: both; text-align: center;">
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<br />
I recently picked up the first issue of<i> Metal Gods of Ur-Hadad</i>, which is compatible with Dungeon Crawl Classics.<br />
<br />
It is most definitely Metal.<br />
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We start off with three pieces of setting info: <i>The Metal Gods</i>; <i>Ur-Hadad, The First City</i>; and <i>Assassins of Ur-Hadad</i>. All three are written by Adam Muszkiewicz. These writings tell us of the time before Metal, in the land of Ore: humans warred alongside Dwarven allies against the Elder Races. We learn of "bone ziggurats and calcified gardens." We are told of the nonexistent assassins of Ur-Hadad; the random table for assassin guild creation is pretty wild. Muszkiewicz follows that up with an article about mercenary life, written in-character by Captain Chogrun Versk.<br />
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Edgar Johnson contributes <i>Street Kids of Ur-Hadad</i>, an adventure that kicks of with a roll-all-the-dice generator for creating neighborhoods, and another one for the gangs. These tables are governed by rules that turn the entire experience into a mini-game. Since DCC is full of gonzo dice (d16, d24), you may need a die-roller app -- unless you've already got d14s on hand.<br />
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[Noteworthy: the majority of proceeds from PDF sales of the zine go to StandUp For Kids, a secular and nonpartisan organization. Pretty damned decent, if you ask me.]<br />
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The adventure itself is a funnel (described as a "meat grinder") designed to cut the number of PCs down to a more manageable figure. Judging from the <i>Just Another Day in Ur-Hadad</i> table, I'd say it'll work.<br />
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The zine is illustrated by Wayne Snyder, who worked on Jack Shear's <i>Devilmount</i>; the images are all quite kickass and metal. Snyder wraps up this issue with <i>Cave of the Maggot Witch</i>, a one-page dungeon with instructions on how and when to plug it into an existing campaign.<br />
<br />
When all is said and done, this is true Metal. You can pick it up here:<br />
<br />
<a href="http://www.kickassistan.net/p/metal-gods-of-ur-hadad-zine.html" target="_blank">http://www.kickassistan.net/p/metal-gods-of-ur-hadad-zine.html</a>Rafaelhttp://www.blogger.com/profile/12778082481965236807noreply@blogger.com1tag:blogger.com,1999:blog-1737210764606545416.post-87550003772816627522014-02-19T11:54:00.001-05:002014-02-19T11:54:32.492-05:00By the Power of Grayskull!<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg7_IGOhKS4agqd-LdmwePAGQpa53AscR0gJvI9rCyI5Id84-_tzozlSAEqRrhvyiTV-3l4FPege5STZsl1uQbz69wPduXhFQSMOIarMTIGn5ERCUfuXZCxhMOWc2J7rk8-vyJpwHM5oNKo/s1600/motu.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg7_IGOhKS4agqd-LdmwePAGQpa53AscR0gJvI9rCyI5Id84-_tzozlSAEqRrhvyiTV-3l4FPege5STZsl1uQbz69wPduXhFQSMOIarMTIGn5ERCUfuXZCxhMOWc2J7rk8-vyJpwHM5oNKo/s1600/motu.png" height="640" width="596" /></a></div>
<br />Rafaelhttp://www.blogger.com/profile/12778082481965236807noreply@blogger.com1tag:blogger.com,1999:blog-1737210764606545416.post-39450708811649311772014-02-15T15:20:00.005-05:002014-02-15T15:20:58.767-05:00Roll For Initiative, 2/15/14<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhMVCKhtF4z48liyJVYCcLlJQjzlULUfbK1Gr-fL2KuTN0FbORJnCVMxonUfo0uQN7thCzbcdmbZwK5oeGEPZ5ixPlUwXIhWNiVH4Hwa-8HGaNo-zIDo3xR7zBUg14N9u9wlLt9A3YBTClw/s1600/adx-ltimatum.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhMVCKhtF4z48liyJVYCcLlJQjzlULUfbK1Gr-fL2KuTN0FbORJnCVMxonUfo0uQN7thCzbcdmbZwK5oeGEPZ5ixPlUwXIhWNiVH4Hwa-8HGaNo-zIDo3xR7zBUg14N9u9wlLt9A3YBTClw/s1600/adx-ltimatum.jpg" height="396" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">ADX - Ultimatum</td></tr>
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiik41H-AuMQ4pHhCVGbI_n5jtVi3DPlhl67Q3-qie1rIaV89S7obn6U72m15aoFvgGhnAKlcEz-_9qWi1A44olE7xR5Jnu3GTDi_CKSS2FL6_6b-vokxgZV8fJT7HB5hrE2L55hHAM0wRL/s1600/Aborted-Fetus-Private-Judgment-Day.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiik41H-AuMQ4pHhCVGbI_n5jtVi3DPlhl67Q3-qie1rIaV89S7obn6U72m15aoFvgGhnAKlcEz-_9qWi1A44olE7xR5Jnu3GTDi_CKSS2FL6_6b-vokxgZV8fJT7HB5hrE2L55hHAM0wRL/s1600/Aborted-Fetus-Private-Judgment-Day.jpg" height="400" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Aborted Fetus - Private Judgment Day</td></tr>
</tbody></table>
</div>
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhivkLYFmeZ1D4R4Ug4nt8w-vxkFdDFGvP693ABs0Lgq5GX1FzR6Ku90JJbB0cOAk_oDjnBNg-UIPBS1Mar_FvWl49j4-0h6rAvCF1ehJlcdsdA8Jk9yqNK52kveCAH2c-T9rD9A7iRQ_Sn/s1600/CrematoryAntiserumWEB.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhivkLYFmeZ1D4R4Ug4nt8w-vxkFdDFGvP693ABs0Lgq5GX1FzR6Ku90JJbB0cOAk_oDjnBNg-UIPBS1Mar_FvWl49j4-0h6rAvCF1ehJlcdsdA8Jk9yqNK52kveCAH2c-T9rD9A7iRQ_Sn/s1600/CrematoryAntiserumWEB.jpg" height="400" width="393" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Crematory - Antiserum</td></tr>
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<div class="separator" style="clear: both; text-align: center;">
</div>
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjqH6CNeb0FJ04FKiq06fvzmeBM3YnN1d22snSQo_kNDX0A57QCLqvPiKEvyMcWnzMDNH7eexnrJcbPEk7F0yq5IlAhCSxaFirPJuAz6ey37vJTzrkidTjtjiOy_XcssONRYJXp2iWPXPh_/s1600/scythia+-+of+conquest.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjqH6CNeb0FJ04FKiq06fvzmeBM3YnN1d22snSQo_kNDX0A57QCLqvPiKEvyMcWnzMDNH7eexnrJcbPEk7F0yq5IlAhCSxaFirPJuAz6ey37vJTzrkidTjtjiOy_XcssONRYJXp2iWPXPh_/s1600/scythia+-+of+conquest.jpg" height="353" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Scythia - ...Of Conquest</td></tr>
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<div class="separator" style="clear: both; text-align: center;">
<br /></div>
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhroexS2lkMKO8VEmLQ-ASRknv-0YYrK1eChztXZdJ3Jf3dOM8CM26HencCri8fc4JWs3HxDuL2mqg5QRZPYC20vhXqFbi2KivRShguIG0xchaAUl0GpJiJLC34wqCmXiZPQQur9WFU2qNZ/s1600/Soreption_EngineeringtheVoid.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhroexS2lkMKO8VEmLQ-ASRknv-0YYrK1eChztXZdJ3Jf3dOM8CM26HencCri8fc4JWs3HxDuL2mqg5QRZPYC20vhXqFbi2KivRShguIG0xchaAUl0GpJiJLC34wqCmXiZPQQur9WFU2qNZ/s1600/Soreption_EngineeringtheVoid.jpg" height="400" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Soreption - Engineering the Void</td></tr>
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<br />Rafaelhttp://www.blogger.com/profile/12778082481965236807noreply@blogger.com1tag:blogger.com,1999:blog-1737210764606545416.post-44037067009276964342014-02-14T13:44:00.000-05:002014-02-14T13:55:32.346-05:00Blasphemous Rituals<html><head><title>Neoplastic Press</title>
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<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgfSZFZ6sVQ_wwN_RMnk_JyMUdxbEfy6wD9oKauvgjHtSIM6Ku4LLX6lMvNBe08akOxbY9ODg1vuYnPNbfCbn5YHHE32Vf3rvLSZIH6aCZF5R0wrLH_NYqIjNy5a_zxqlDoF7NYVa1zYqKq/s1600/sorceress.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgfSZFZ6sVQ_wwN_RMnk_JyMUdxbEfy6wD9oKauvgjHtSIM6Ku4LLX6lMvNBe08akOxbY9ODg1vuYnPNbfCbn5YHHE32Vf3rvLSZIH6aCZF5R0wrLH_NYqIjNy5a_zxqlDoF7NYVa1zYqKq/s400/sorceress.jpg" /></a></div>
<center>
<FONT size=1 COLOR="#000000"><i>"The Sorceress" by Jan van de Velde II</i><br><br><br><br></font>
<FONT COLOR="#000000">Click to create a random summoning ritual.<br><br>
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document.forms[document.forms.length-1].strMap = "<root> <1><2><3><4><5><6><7><8><9><10><11><12><13><14><15><16><17><18><19><20><21><22><23><24><25><26><27><28><29><30><31><32><33><34>\n<1> \"During the \"\n<2> \"Last hours of Shrouded Night, \"\n<2> \"Dusk of Shimmering Epochs, \"\n<2> \"Fifth Twilight of Chaos, \"\n<2> \"Grim Dawn of Sacrifice, \"\n<2> \"Night of Golden Daggers, \"\n<2> \"Hour of the Crawler, \"\n<2> \"Seventeenth Minute of the Infected Cycle, \"\n<2> \"Morning of Direst Abnegation, \"\n<2> \"Evening of the Burning Harvest, \"\n<2> \"Rising Tide of Night's Despair, \"\n<2> \"Eventide of the Vermilion Ruin, \"\n<3> \"the caster boils \"\n<4> \"three drams of root of dittany\"\n<4> \"a toadstool from a monster's lair\"\n<4> \"a longspoon of white crystalline arsenic\"\n<4> \"a dram of fragmented eastern sapphire\"\n<4> \"four fangs from a still-living tiger\"\n<4> \"six grams of gentian and tormentil\"\n<4> \"ten grains of musk dissolved in rosewater\"\n<4> \"an ounce of aloe succotrina\"\n<4> \"two scruples of saffron and ambergris\"\n<4> \"a single desiccated scorpion\"\n<5> \", mixed with \"\n<6> \"phoenix ash and raven feathers. \"\n<6> \"a liter of manticore venom. \"\n<6> \"an ounce of unsalted chimera meat. \"\n<6> \"seven feathers from a sphynx. \"\n<6> \"ogre skin soaked in treant sap. \"\n<6> \"four ground harpy claws. \"\n<6> \"the eye of a lamia, dried in open air. \"\n<6> \"the musk gland from a hydra. \"\n<6> \"ichor squeezed from a cockatrice. \"\n<6> \"tallow from rendered wereboar fat. \"\n<7> \"Human sacrifice is required. The caster's victim must endure \"\n<8> \"the Blood Eagle: the ribs are cut and broken near the spine, then pulled out so that they resemble wings. The lungs are tugged out through the wounds in the victim's back. \"\n<8> \"the Wheel: the victim is lashed to the wheel and beaten with a cudgel or hammer, so that the gaps in the wheel allow the limbs to break. \"\n<8> \"the Cautious Slicing: the body is tied to a wooden frame, and flesh is cut from the body in multiple slices. \"\n<8> \"slow impalement atop a piercer (which has been removed from the ceiling and fastened to the ground. \"\n<8> \"the forced ingestion of a dozen large rot grubs. \"\n<9> \"Once the victim has perished, the caster extracts the \"\n<10> \"spinal column, which is then \"\n<10> \"esophagus, which is then \"\n<10> \"scalp, which is then \"\n<10> \"tongue, which is then \"\n<10> \"sweetbreads, which are then \"\n<10> \"fingernails, which are then \"\n<10> \"eyes, which are then \"\n<11> \"cast into the flames. \"\n<11> \"ground beneath a heavy stone. \"\n<11> \"thrown into the boiling cauldron. \"\n<11> \"wrapped in animal furs and placed within the demon's sigil. \"\n<12> \"This ritual summons \"\n<13> \"a still-dripping protodemon, genitalia exposed. \"\n<13> \"a purple-robed suprademon, crown of thorns upon its brow. \"\n<13> \"an astrodemon with galaxies in its endless black eyes. \"\n<13> \"a rotting necrodemon, tattered flesh hanging from its bones. \"\n<13> \"a disguised cryptodemon in the form of a wood nymph. \"\n<13> \"an angel which has turned on its divine brethren in the name of evil. \"\n<13> \"a neodemon with a blunderbuss and automated carriage. \"\n<14> \"The demon is \"\n<15> \"AC \"\n<16> \"12, \"\n<16> \"13, \"\n<16> \"14, \"\n<16> \"15, \"\n<16> \"16, \"\n<16> \"17, \"\n<16> \"18, \"\n<17> \"HD \"\n<18> \"2, \"\n<18> \"2+1, \"\n<18> \"2+2, \"\n<18> \"3, \"\n<18> \"3+1, \"\n<18> \"3+2, \"\n<18> \"3+3, \"\n<18> \"4, \"\n<18> \"4+1, \"\n<18> \"4+2, \"\n<18> \"4+3, \"\n<18> \"4+4, \"\n<18> \"5, \"\n<18> \"5+1, \"\n<18> \"5+2, \"\n<18> \"5+3, \"\n<18> \"5+4, \"\n<18> \"5+5, \"\n<19> \"1 attack for \"\n<19> \"2 attacks for \"\n<20> \"1d6+1\"\n<20> \"1d6+2\"\n<20> \"1d8+1\"\n<20> \"1d8+2\"\n<20> \"1d10\"\n<20> \"1d10+1\"\n<21> \", and Morale \"\n<22> \"11. \"\n<22> \"12. \"\n<23> \"Twice per day, it can cast \"\n<24> \"Acid Arrow, \"\n<24> \"Burning Hands, \"\n<24> \"Magic Missile, \"\n<24> \"Sleep, \"\n<24> \"Invisibility, \"\n<25> \"and once per day, it can cast \"\n<26> \"Voice of Despair. \"\n<26> \"Wall of Rot. \"\n<26> \"Conjure Impaled Saint. \"\n<26> \"Impregnation. \"\n<26> \"Flesh to Pulp. \"\n<26> \"Organ Harvest. \"\n<26> \"Remove Skin. \"\n<26> \"Desecration. \"\n<27> \"It can only be hit by silver or magic weapons. \"\n<27> \"It is immune to the effects of all 1st-level spells. \"\n<27> \"It only takes full damage from silver or magic weapons; normal weapons inflict half damage. \"\n<28> \"This demon, which will serve the caster faithfully for 1d12 hours, hails from \"\n<29> \"Gurza Kai, a blasted land of ash and acrid smoke.\"\n<29> \"Shael-Geth, an infinite maze of narrow corridors.\"\n<29> \"Xabelziakam, liquid realm of sentient sorrows.\"\n<29> \"Sugrithe, a chasm of infinite darkness.\"\n<29> \"Felorath, adorned with stalactites composed of human remains.\"\n<29> \"Wyhrra, a place of impregnata roaming in search of hosts.\"\n<29> \"Li'Crast, where vast scarlet windmills turn slowly.\"\n<29> \"Mictlan, where aborted children scour the plains for fresh meat.\"\n<29> \"Niflheim, frost-rimed birthplace of the Bloodless.\"\n<29> \"Ghaozu, the kingdom of offices, records, judges, and justice.\"\n<30> \" As a gesture of respect, it offers \"\n<31> \"to kill a single human (of the party's choosing). \"\n<31> \"a 'chest full of gold' (which turns out to be a mutilated torso with a golden dagger in its heart). \"\n<31> \"a cart full of human slaves, branded with its hellish sigil. \"\n<31> \"Revivicum, a magic wand in the form of a wooden stake that straps to the caster's forearm; three times, it may be used to reverse the effects of undeath, turning wights and ghouls back into their original selves. After that, it rots away. \"\n<31> \"1d20 extra hit points for a period of 1d4 hours. \"\n<31> \"a permanent boost of +1 to the caster's highest attribute. \"\n<31> \"to unlock the Dungeon of a Thousand Razors. \"\n<31> \"to kill every elf in the land (except those named by the caster). \"\n<31> \"to rewind the last 24 hours of time for all beings on this world. \"\n<32> \"However, the caster must make a saving throw against magic, or else \"\n<33> \"two randomly-chosen attribute scores are switched. \"\n<33> \"the caster's body will be covered with a fungal growth that lasts for 1d6 days and subtracts a point of Constitution each day.\"\n<33> \"suffer permanent blindness.\"\n<33> \"a Gate will open to a realm of tangible hatred, and something ravenous will slither through.\"\n<33> \"the caster will attract the attention of every insect in a one-mile radius.\"\n<33> \"all metal in a five-mile radius will be transformed into lead.\"\n<34> \" This penalty is also applied if the caster rejects the demon's offer (which will offend the demon, causing it to attack).\"\n";
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</body></html>Rafaelhttp://www.blogger.com/profile/12778082481965236807noreply@blogger.com4tag:blogger.com,1999:blog-1737210764606545416.post-41269285073860061852014-02-13T10:06:00.002-05:002014-02-13T17:56:44.529-05:00Mad Scientist Encounters<html><head><title>Neoplastic Press</title>
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<center><b><font color="aa0000">MAD SCIENTIST GENERATOR</b><p><br>
<FONT COLOR="#000000">Roll 4d6, or scroll down and click on the Create button to generate a mad scientist encounter!<br><br>
<table border="1" bordercolor="#000000" style="background-color:#FFFFff" width="95%" cellpadding="3" cellspacing="0">
<tr>
<td width="5%" valign="center"><center>1</center></td>
<td valign="top">A half-demon necromancer wants to </td>
<td valign="top">create the perfect spouse for </td>
<td valign="top">a ravenous ghoul. </td>
<td width="30%" valign="top">However, this can't be done until one final material component has been found.</td>
</tr>
<tr>
<td width="5%" valign="center"><center>2</center></td>
<td valign="top">A demented magic-user is trying to </td>
<td valign="top">craft a living weapon from </td>
<td valign="top">an infected hobgoblin. </td>
<td width="30%" valign="top">Unfortunately, an angry mob is en route, armed with torches and pitchforks.</td>
</tr>
<tr>
<td width="5%" valign="center"><center>3</center></td>
<td valign="top">The blood-soaked druid wants to </td>
<td valign="top">combine a carrion crawler with </td>
<td valign="top">a blind beholder. </td>
<td width="30%" valign="top">Though this attempt will succeed, it will accidentally open a hell-gate to Ghorom.</td>
</tr>
<tr>
<td width="5%" valign="center"><center>4</center></td>
<td valign="top">A gnomish steam-wizard seeks to </td>
<td valign="top">transfer her consciousness into </td>
<td valign="top">an assassin's corpse. </td>
<td width="30%" valign="top">Sadly, the process is flawed, and will instead produce a cascade of liquid fire.</td>
</tr>
<tr>
<td width="5%" valign="center"><center>5</center></td>
<td valign="top">This idealistic cleric hopes to </td>
<td valign="top">cure the contagious illness of </td>
<td valign="top">a dying orc priestess. </td>
<td width="30%" valign="top">It works, but it also summons Basatan, the sadistic God of Crabs. The deity demands tribute.</td>
</tr>
<tr>
<td width="5%" valign="center"><center>6</center></td>
<td valign="top">An ambitious acolyte wishes to </td>
<td valign="top">access the repressed memories of </td>
<td valign="top">a maimed queen.</td>
<td width="30%" valign="top">This experiment has attracted the attention of an aboleth, which has sent spies.</td>
</tr>
</table><br><br>
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Rafaelhttp://www.blogger.com/profile/12778082481965236807noreply@blogger.com3tag:blogger.com,1999:blog-1737210764606545416.post-37460351199277046252014-02-09T20:06:00.002-05:002014-02-15T15:21:39.379-05:00Roll For Initiative, 2/9/14<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgORofOq-yNbz5oFopsXhFDGn6r7NTgL49TVOZFm3hCY7pS7Oyx6Tna77bhg0NdW1xkIbuNIQ7QVYsU4MsPvZU0CuaS2viw3pyrvI5sxB0LBZh02Q1s1xzG-FyfcEu-67B7gL8vcyMyb8xv/s1600/coprocephalic+-+gluttonous+chunks.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgORofOq-yNbz5oFopsXhFDGn6r7NTgL49TVOZFm3hCY7pS7Oyx6Tna77bhg0NdW1xkIbuNIQ7QVYsU4MsPvZU0CuaS2viw3pyrvI5sxB0LBZh02Q1s1xzG-FyfcEu-67B7gL8vcyMyb8xv/s1600/coprocephalic+-+gluttonous+chunks.jpg" height="400" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Coprocephalic - Gluttonous Chunks</td></tr>
</tbody></table>
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj6n1Rj5hISz0CgVXwwHdzWgFRJ3sDE8oBPf6GYGDE8m_n8HDA7C7bZ-kgXv85R84DUBAsgNtxbhxf-zIrWrw3WpNKwRElre3n5g-MOPDQLbl28XV6XVeFJeBya7fqAAVr9gB2EloSMFWl6/s1600/extermination+dismemberment+-+serial+urbicide.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj6n1Rj5hISz0CgVXwwHdzWgFRJ3sDE8oBPf6GYGDE8m_n8HDA7C7bZ-kgXv85R84DUBAsgNtxbhxf-zIrWrw3WpNKwRElre3n5g-MOPDQLbl28XV6XVeFJeBya7fqAAVr9gB2EloSMFWl6/s1600/extermination+dismemberment+-+serial+urbicide.jpg" height="400" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Extermination Dismemberment - Serial Urbicide</td></tr>
</tbody></table>
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjpH9HeTrX8ybutqgJjWvv5TGcAeJpeaZX2f1EQirgo9tTsvNaHRTaxkfraasbO08_597TYVnkBp2u_FQyIWVovPdv4XJpRhuIkKaP1kk5Xtpi9zP6PvEV8AoILW92Vp9UB4vV8424GI5OO/s1600/kreator+-+phantom+antichrist.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjpH9HeTrX8ybutqgJjWvv5TGcAeJpeaZX2f1EQirgo9tTsvNaHRTaxkfraasbO08_597TYVnkBp2u_FQyIWVovPdv4XJpRhuIkKaP1kk5Xtpi9zP6PvEV8AoILW92Vp9UB4vV8424GI5OO/s1600/kreator+-+phantom+antichrist.jpg" height="400" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Kreator - Phantom Antichrist</td></tr>
</tbody></table>
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhQgCJR0tXHE991lo123R2QqGLnUapGvLeC0xjMinPr2jlvOtry7iwX_XB_V4ePDWGLjHdTUCpHz10l5mM6ywqzcUV8bDmws0ol00gWX6eQLsgGGkC35AwYkEWioN2SUAJdMN0_ascwSRPf/s1600/spawn+of+possession+-+incurso.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhQgCJR0tXHE991lo123R2QqGLnUapGvLeC0xjMinPr2jlvOtry7iwX_XB_V4ePDWGLjHdTUCpHz10l5mM6ywqzcUV8bDmws0ol00gWX6eQLsgGGkC35AwYkEWioN2SUAJdMN0_ascwSRPf/s1600/spawn+of+possession+-+incurso.jpg" height="400" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Spawn of Possession - Incurso</td></tr>
</tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEghugEUR1S9whLSVtiX2Z9b5ZsHAdf86l2FSxD178wWQb-jhSDjGGFEZw9DEQ2-iWNoPZxTUYFBlNJJ7n8RIuh9NPKfoFe3al2fsWjdsnAcfpqmu7hAqFxGo3JEzBkR_O5fxYkzcLtAEDEz/s1600/thy+art+is+murder+-+hate.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEghugEUR1S9whLSVtiX2Z9b5ZsHAdf86l2FSxD178wWQb-jhSDjGGFEZw9DEQ2-iWNoPZxTUYFBlNJJ7n8RIuh9NPKfoFe3al2fsWjdsnAcfpqmu7hAqFxGo3JEzBkR_O5fxYkzcLtAEDEz/s1600/thy+art+is+murder+-+hate.jpg" height="400" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="font-size: 13px;">Thy Art is Murder - Hate<br />
<div>
<br /></div>
</td></tr>
</tbody></table>
<br />Rafaelhttp://www.blogger.com/profile/12778082481965236807noreply@blogger.com1tag:blogger.com,1999:blog-1737210764606545416.post-78127958983386735972014-02-09T07:10:00.001-05:002014-02-09T07:10:31.668-05:00Lacerations of the Slain Priestess<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhhqdi07BP98Lf_X6PFf2zys0T4QOXBQTUrJOQjHB4HYt8-n7_uJvFysTG7qc7Odsd34dOcXTsWv0sCo-gfiQkBSfDCP_WQ0-uNKI2yPMsiACIp9wJAWlKfc-48twMPRbPIs5AXcXuRGWUp/s1600/lacerations-of-the-slain-priestess.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhhqdi07BP98Lf_X6PFf2zys0T4QOXBQTUrJOQjHB4HYt8-n7_uJvFysTG7qc7Odsd34dOcXTsWv0sCo-gfiQkBSfDCP_WQ0-uNKI2yPMsiACIp9wJAWlKfc-48twMPRbPIs5AXcXuRGWUp/s1600/lacerations-of-the-slain-priestess.png" height="400" width="400" /></a></div>
<br />
When our world was struck by the cosmic phenomenon known as the Blastbeat, everything changed. Distorted mutants walk the streets, and dragons soar through blood-red skies.<br />
<br />
The fanatical evangelists who now run our country have created an army of robotic drones who police us with cyber-technology, like shining gears in the proverbial machine. Corporate surveillance satellites monitor our every move.<br />
<br />
There's only one thing that can save us: Metalheads. Born in the aftermath of the blastbeat, Metalheads are wandering murderhobos armed with strange weapons and magic, defending people against censorship, pollution, racism, nuclear war, and a theocracy built by religious zealots who want to impose their conformist views on the world.<br />
<br />
From Devil's Island to the Quarters For the Criminally Insane, from the Belly of the Beast to the Sanitarium, Metalheads crawl through 21st-century dungeons (office buildings and strip malls) in search of glory, treasure, and violence.<br />
<br />
Lacerations of the Slain Priestess is a reskin of Lamentations of the Flame Princess. It uses dice. It goes well with beer.<br />
<br />
Written by Rafael Chandler. Illustrated by Claudia Cangini, Cliff Roth, Gennifer Bone, Metalhead, and Will Towles. Scheduled for release around Easter 2014.Rafaelhttp://www.blogger.com/profile/12778082481965236807noreply@blogger.com1tag:blogger.com,1999:blog-1737210764606545416.post-65494872103996988992014-02-08T17:20:00.008-05:002014-02-08T17:26:16.904-05:00World of the Lost<div class="separator" style="clear: both; text-align: center;">
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<br />
<span style="font-family: inherit;">I'm working on a new adventure for <i>Lamentations of the Flame Princess</i>. It's called <i>World of the Lost, </i>and it's going to be fun!</span><br />
<span style="font-family: inherit;"><br /></span>
<span style="font-family: inherit;"><span style="background-color: white; color: #404040; line-height: 18.200000762939453px;">Central Africa, 1551. The metalworkers of Awka rise in prominence, even as the Kingdom of Nri declines. Every year, the Awka who dwell in the shadow of the Great Plateau deliver their tribute to the gods that dwell there.</span></span><br />
<span style="font-family: inherit;"><br style="background-color: white; color: #404040; line-height: 18.200000762939453px;" /><span style="background-color: white; color: #404040; line-height: 18.200000762939453px;">To acquire this treasure for themselves, the adventurers must face great beasts like the gbahali, mokele-mbembe, and the kholomodumo. Then they must brave a dungeon where memory is an illusion and time is a weapon. No sane person would ever attempt this. But a thousand years of tribute paid in silver... Obviously worth it!</span></span><br />
<span style="font-family: inherit;"><br style="background-color: white; color: #404040; line-height: 18.200000762939453px;" /><span style="background-color: white; color: #404040; line-height: 18.200000762939453px;"><i>World of the Lost </i>is an adventure for characters levels 1-4, featuring wilderness adventure, dungeoneering, new spells, new magic items, and very old monsters. The module is accompanied by an MP3 soundtrack that provides the Referee with necessary information during play.</span></span><br />
<span style="font-family: inherit;"><br style="background-color: white; color: #404040; line-height: 18.200000762939453px;" /><span style="background-color: white; color: #404040; line-height: 18.200000762939453px;">The </span><b style="background-color: white; color: #404040; line-height: 18.200000762939453px;">only</b><span style="background-color: white; color: #404040; line-height: 18.200000762939453px;"> way to get a print copy of my upcoming 48-page adventure is to back the new indiegogo campaign from <i>Lamentations of the Flame Princess</i>!</span></span><br />
Rafaelhttp://www.blogger.com/profile/12778082481965236807noreply@blogger.com1tag:blogger.com,1999:blog-1737210764606545416.post-17249941248954242022014-02-08T11:31:00.001-05:002014-02-08T17:25:01.339-05:00Starship Generator<html><head><title>Neoplastic Press</title>
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This is based on the text of my book,<br>
<i>The Starship From Hell</i>.<br>
Click to generate a random starship.<br><br>
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document.forms[document.forms.length-1].strMap = "<root> <1><2><3><4><5><6><7><8><9><10><11><12><13><14><15><16><17><18><19><20>\n<1> \"The \"\n<2> \"Void \"\n<2> \"Blood \"\n<2> \"Bolshevik \"\n<2> \"Celestial \"\n<2> \"Crimson \"\n<2> \"Divine \"\n<2> \"Holy \"\n<2> \"Incarnate \"\n<2> \"Iron \"\n<2> \"Obsidian \"\n<2> \"Penitent \"\n<2> \"Purified \"\n<2> \"Sterile \"\n<3> \"Dirge \"\n<3> \"Damascus \"\n<3> \"Astaroth \"\n<3> \"Babylon \"\n<3> \"Belial \"\n<3> \"Blade \"\n<3> \"Cadaver \"\n<3> \"Cardinal \"\n<3> \"Caul \"\n<3> \"Effigy \"\n<3> \"Eremite \"\n<3> \"Hierophant \"\n<3> \"Melisma \"\n<3> \"Mistress \"\n<3> \"Mutant \"\n<3> \"Ruin \"\n<3> \"Scourge \"\n<3> \"Spectrum \"\n<3> \"Wraith \"\n<4> \"is an Autonomous \"\n<4> \"is a Biotic \"\n<4> \"is a Chronofractic \"\n<4> \"is a Colonial \"\n<4> \"is a Imperial \"\n<4> \"is a Intergalactic \"\n<4> \"is a Medical \"\n<4> \"is a Royal \"\n<4> \"is a Scientific \"\n<4> \"is a StarLeague \"\n<4> \"is a Gorgon-class \"\n<4> \"is a Helion-grade \"\n<4> \"is a Heavy \"\n<4> \"is a Medical \"\n<4> \"is a Tactical \"\n<4> \"is a Transmergent \"\n<5> \"Abortioneer. It travels the galaxy, collecting unwanted fetuses. Rumor has it that these vessels also perform certain medical procedures en masse, when requested by the powers that be. \"\n<5> \"Barge. This transport vessel, doubtless laden with contraband, hauls freight through warzones. \"\n<5> \"Carrier. One of the small attack ships in the hangar is leaking radiation, and various crew members have been contaminated. \"\n<5> \"Cruiser. This commercial vessel carries supplies to those in need (said supplies being experimental medications that will kill d100% of those treated). \"\n<5> \"Deadwing. The turrets of this battleship are manned by dead soldiers animated by cybernetic augmentations. Some of them have been reprogrammed by a traitor aboard the ship. \"\n<5> \"Decker. This combat ship is equipped with an experimental weapon. When it fails (obviously, it will fail), all hell will break loose. \"\n<5> \"Dreadnought. There are hairline fractures in the superstructure of this presumably indestructible warship. \"\n<5> \"Explorer. This science vessel carries dangerous specimens and sociopathic guards. \"\n<5> \"Fighter. It's sleek and agile, but perilously low on supplies. \"\n<5> \"Glasslight. This craft is gorgeous, durable, translucent, and dependent on genocide for fuel. \"\n<5> \"Harvester. It gathers specimens of oppressed or endangered sentient species -- but why? \"\n<5> \"Meat-Machine. It transports various types of meat (of unknown provenance) from system to system. Some say that the captain has a special locker set aside for a select group of gourmands. \"\n<5> \"Probe. It collects all manner of information; its database is considered extremely valuable, and it often attracts unwanted attention. \"\n<5> \"Raider. This vessel attacks poorly-defended colonies and outposts. \"\n<5> \"Rig. It gathers energy in the form of radiation, which it then ferries to an unknown location. \"\n<5> \"Scow. It's been hauling the same cargo around for a dozen years, but has never made a single delivery. What the hell's going on? \"\n<5> \"Seed vessel. This ship carries the genetic material of an entire species. It is their last hope. \"\n<5> \"Skiff. A small crew of spies on a clandestine operation are currently posing as something else entirely. \"\n<5> \"Sweeper. It gathers intelligence about its enemies, which it broadcasts far and wide. \"\n<5> \"War-Scourge. The crew members of this ship have sworn to make the galaxy safe by purging the galaxy of the violent; they typically pose as doctors or clergy. \"\n<6> \"The ship is in great danger. The player characters are threatened by \"\n<6> \"There's a major problem. The player characters are menaced by \"\n<6> \"There's a severe crisis aboard. The player characters must now face \"\n<6> \"There's a major crisis on this vessel. The player characters are endangered by \"\n<6> \"There's a huge problem on this ship. The player characters must now deal with \"\n<7> \"a 2000 kilometer-per-second Moreton wave -- the signature of a solar shock wave generated by solar flares. Could herald a significant bombardment of radiation. \"\n<7> \"a brilliant flash of chartreuse energy. Its source and effects currently unknown, but it's causing the ship's psychic to scream in agony. \"\n<7> \"a cluster of grey matter filaments; unraveling everything they pass through, they grow in size as they absorb the material into their undulating strands. \"\n<7> \"a conspiracy; the crew is hauling a cargo of frozen corpses to the Catamite Sector. These female corpses are special: thirteen left-handed human virgins with Turner syndrome (one of the two X chromosomes is either missing or incomplete, sometimes resulting in ovarian failure or infertility). \"\n<7> \"a convicted felon; a member of the crew claims to know the true identities of the player characters. He or she is locked in the brig and scheduled for execution in a few days. \"\n<7> \"a demented crew; the faster-than-light drive malfunctioned. The jump took seconds, but the crew experienced it as though it lasted 1000 years. During that time, they were immobilized and forced to stare at the same fixed point for what felt like eternity. Most of them went insane after a few years. After emerging from stasis, they fell back on their training, and have been coping with a return to normal life. However, they are all just a short step away from a frenzy of butchery and cannibalism. \"\n<7> \"a terrified and unstable crew. Thus far, 665.813 zettabytes of pain have been recorded by this ship's crew. Each cycle, they must deliver 666 zettabytes of recorded and processed pain to the Algolagnian Princess (or die in unimaginable agony). The crew is frantic, because they're close to their deadline, and they're afraid to start inflicting pain on each other -- because they know where that would lead. They're quite happy to encounter the player characters, and they're ready to unlace the restraints on the agonist tables. \"\n<7> \"a hostile xenomorph; an entity composed of liquid has infiltrated the ship. One by one, it is attacking members of the crew and assimilating their liquefied bodies into its own. Thus far, it's managed to evade detection, but it's only a matter of time before the creature is discovered. It's traveled through vents, ducts, and fissures, and is quite hard to kill. \"\n<7> \"a hull breach; the ship is venting atmosphere, and the crew's going to asphyxiate. \"\n<7> \"a lethal toxin. The crew members are secretly testing a new toxin which has been engineered to appear as an allergic reaction -- even fooling the most sophisticated of pathogen sequencers. The player characters make optimal test subjects, and as they begin to sneeze and cough, they're told that there's a minor problem with the pollen in the hydroponic garden. To cement the illusion, the crew members are all inhaling allergens to give themselves actual allergic reactions. Some of the crew members refuse to participate, and will eventually try to make contact with the PCs. \"\n<7> \"a malfunctioning nav-sys; all navigation systems are offline, and collision is imminent. \"\n<7> \"a mind-meld; two PCs switch bodies (and so the players exchange character sheets). This condition only lasts as long as the PCs are on board this ship. \"\n<7> \"a mobile white hole; defying all logic, this phenomenon is on the move, devouring a nearby star before changing trajectory to proceed towards this vessel. \"\n<7> \"a new weapon; a member of the science team has created a device which will kill any human that has not yet reached puberty. The weapon has not yet been activated, but only members of the science team know about it. They're all disgusted by the actions of their species, and see deployment of this bomb as the only way to curtail human imperialism and warmongering. \"\n<7> \"a quantum warp; the ship fluctuates between multiple realities, and the crew members appear to shift personalities and allegiances from hour to hour. The PCs are not affected, but the crew members will not recognize the PCs after a reality shift. \"\n<7> \"a rogue quasar; it appears to have detached itself from the center of a galaxy and is moving through space; though still light-years away, its energy output is horrifying (emitting about 500 times the energy output of this galaxy). \"\n<7> \"a supernova; due to illicit experiments conducted aboard this ship, the nearest star will soon go nova. All life within a thousand light-years will be eradicated unless the star's core is stabilized. Since the ship's A.I. is unable to cope with the workload, this will require a sentient being to graft his or her mind with the ship's intelligence network. Furthermore, to establish a connection, the sentient being's body will also need to be united with the ship's structure -- the body will be dismembered, flayed, and attached to different parts of the ship via circuitry and wires. No one has volunteered for this task yet. \"\n<7> \"a telepathic vessel; the ship can read minds, and it knows exactly what the PCs have done. The ship's lower-ranking crew members know about the mind-reading, and they're so terrified that they'll void their bowels if questioned directly. \"\n<7> \"an alien life form; this starship is full of chrysalises, which are attached to the walls and ceilings with epoxy. They're huge and bioluminescent. The crew members refuse to talk about this phenomenon, pretending that the chrysalises aren't there (but they are there, and they'll hatch in d20 hours). \"\n<7> \"an expanding acid-swarm, a previously unidentified life form that seems to feed on metals. \"\n<7> \"an extradimensional being. A member of the crew has been contacted by a malevolent entity from beyond; it has promised him infinite power if he pays it tribute by extracting the reproductive organs from every other crew member on the ship. The entity is lying, and simply wants to know if the crew member will go all the way. \"\n<7> \"an identity crisis; all the crew members are clones of a single person, but none of them knows which one is the original. \"\n<7> \"an imploding planet; billions were killed in a matter of seconds, and entire civilizations are lost forever. \"\n<7> \"an intelligent bacteria; the entire crew is being controlled by mind-linked bacteria that manipulates their bodies from its Petri dish in the laboratory. It wants to know what human love is, and will experiment accordingly. \"\n<7> \"an intra-cosmic null compression: a rupture between our cosmos and another has resulted in null compressions where all matter is sent to the other side (and vice versa). \"\n<7> \"an inverted gravity vortex; all gravity, artificial or otherwise, is affected by this anomaly, which has already destroyed six Chimera-class starships. \"\n<7> \"an invisible war; aboard this vessel, all the hatches and airlocks lead to other worlds where sentient viruses and bacteria are dominant lifeforms, using lower mammals (like primates) as vehicles. War rages between the virus empire and the bacteria legion, and millions of humans are killed in brutal melee combat each day. \"\n<7> \"an unidentified virus; there's no antidote for the ship-borne contagion; unfortunately, it appears to travel from ship to ship via comm signals. \"\n<7> \"cannibalism; shortly after the PCs make contact, the ship's medical team will kill and eat their captain; they will be unable to explain why they did it. \"\n<7> \"cultists; the crew members are all religious fanatics; they demand that the PCs pay a tithe to their murderous god. If the PCs refuse, violence will ensue. \"\n<7> \"disorientation; each PC sees different things. One PC will look at a crew member and see a human female, whereas another PC will see a rotting corpse, and a third will see a biosynthetic reploid drone. This only affects the PCs. \"\n<7> \"gruesome visions; everyone aboard the ship suffers from vivid and horrendous hallucinations. In these visions, people (some are unfamiliar, others are NPCs and PCs) are tortured before being executed. \"\n<7> \"guided dark matter nodules; these tiny spheres obliterate everything in their path, and appear to be moving deliberately, as though intelligent. \"\n<7> \"insanity; crew members cheerfully ask PCs to mutilate them. Most of these requests are sexual in nature. The crew members don't seem to understand why this is a problem. \"\n<7> \"liquefaction; the captain and two senior officers have been reduced to puddles of viscous liquid. Their soaked uniforms were found on the bridge, but thus far, Medical has been unable to determine what happened to them. \"\n<7> \"loss of control; all trace connection to the brain-frame has been lost, and the captain no longer has control of the ship. Something else is trying to establish a remote connection to the brainframe; the crew doesn't recognize the cortical pattern, and they're terrified. \"\n<7> \"malfunctioning drones; the ship is self-aware, and the crew are reprogrammed constructs. Originally, these biosynthetic constructs were maintenance bots and sex drones; the ship acquired them and reprogrammed them to act as normal crew members so that no one would suspect that the ship had become sentient. Some of the constructs are malfunctioning. \"\n<7> \"meltdown; the proton coil is in crisis mode, and when it overheats, and explosion will vaporize any ships in the system. \"\n<7> \"murder; several members of the crew are found, mangled and torn, floating in space. The airlock controls haven't been accessed in hours, and there's no indication of hull damage, so how did they get out of the ship? \"\n<7> \"other versions of themselves; alternate-reality versions of the player characters are imprisoned in the brig. These alternate versions of the PCs claim that they're the real ones, and the PCs are actually from another dimension. \"\n<7> \"pandimensional picotech strands; this aberration has yet to cause any damage, but the potential for destruction is unimaginable. \"\n<7> \"plague; a verminous infestation has attacked the crew, and many of them are close to death. The Medical Officer is the only one who knows that the vermin are actually growing inside a member of the crew, who gives birth to a new one every hour or so. The 'parent' will fight to the death to protect the vermin, and has already taken steps to ensure that the Medical Officer keeps quiet about this. \"\n<7> \"pregnancy. Every single member of the crew is pregnant, regardless of gender or species; they're all going into contractions soon, and it's going to be a bloodbath. \"\n<8> \"One NPC who might be able to help with this crisis is \"\n<8> \"Someone aboard this ship might be able to help: \"\n<9> \"Advocate\"\n<9> \"Ambassador\"\n<9> \"Analyst\"\n<9> \"Archimandrite\"\n<9> \"Archon\"\n<9> \"Bedwarmer\"\n<9> \"Bloodletter\"\n<9> \"Chamberlain\"\n<9> \"Chancellor\"\n<9> \"Chief of Security\"\n<9> \"Colonist\"\n<9> \"Commander\"\n<9> \"Compulsor\"\n<9> \"Concubine\"\n<9> \"Convict\"\n<9> \"Counselor\"\n<9> \"Courier\"\n<9> \"Curator\"\n<9> \"Delegate\"\n<9> \"Doctor\"\n<9> \"Elder\"\n<9> \"Emissary\"\n<9> \"Engineer\"\n<9> \"Eunuch\"\n<9> \"Exilarch\"\n<9> \"Hostage\"\n<9> \"Imam\"\n<9> \"Imperator\"\n<9> \"Interrogator\"\n<9> \"Judge\"\n<9> \"Lacerator\"\n<9> \"Lieutenant\"\n<9> \"Madam\"\n<9> \"Magistrate\"\n<9> \"Malist\"\n<9> \"Margrave\"\n<9> \"Mutant\"\n<9> \"Praetor\"\n<9> \"Premier\"\n<9> \"Professor\"\n<9> \"Protoiereus\"\n<9> \"Rabbi\"\n<9> \"Raconteur\"\n<9> \"Representative\"\n<9> \"Revelator\"\n<9> \"Sangromancer\"\n<9> \"Science Officer\"\n<9> \"Senator\"\n<9> \"Seneschal\"\n<9> \"Sergeant\"\n<9> \"Shaliah\"\n<9> \"Shaman\"\n<9> \"Sibyl\"\n<9> \"Valide Sultan\"\n<9> \"Verger\"\n<9> \"Vivisector\"\n<9> \"Whoremaster\"\n<10> \" Aduard\"\n<10> \" Almor\"\n<10> \" Anticaria\"\n<10> \" Aric\"\n<10> \" Asta\"\n<10> \" Astiga\"\n<10> \" Augusto\"\n<10> \" Avien\"\n<10> \" Baeli\"\n<10> \" Baesippo\"\n<10> \" Balentin\"\n<10> \" Balsa\"\n<10> \" Baltijo\"\n<10> \" Basilipo\"\n<10> \" Bastia\"\n<10> \" Beata\"\n<10> \" Brigaa\"\n<10> \" Cadalix\"\n<10> \" Calizo\"\n<10> \" Callabisa\"\n<10> \" Capara\"\n<10> \" Carmo\"\n<10> \" Columna\"\n<10> \" Cordoba\"\n<10> \" Corense\"\n<10> \" Covana\"\n<10> \" Cross\"\n<10> \" Crow\"\n<10> \" Curiga\"\n<10> \" Curine\"\n<10> \" Dasco\"\n<10> \" Devdas\"\n<10> \" Elisa\"\n<10> \" Epora\"\n<10> \" Farida\"\n<10> \" Freta\"\n<10> \" Gades\"\n<10> \" Ganati\"\n<10> \" Geoffrey\"\n<10> \" Gorando\"\n<10> \" Guñar\"\n<10> \" Hadathen\"\n<10> \" Hart\"\n<10> \" Hassan\"\n<10> \" Herculis\"\n<10> \" Hollin\"\n<10> \" Ilipa\"\n<10> \" Illitaro\"\n<10> \" Ipagra\"\n<10> \" Jenna\"\n<10> \" Jeraim\"\n<10> \" Karim\"\n<10> \" Kellen\"\n<10> \" Keniera\"\n<10> \" Koldosana\"\n<10> \" Kothen\"\n<10> \" Laepa\"\n<10> \" Lap\"\n<10> \" Laus\"\n<10> \" Lilus\"\n<10> \" Lorel\"\n<10> \" Luna\"\n<10> \" Maddes\"\n<10> \" Mari\"\n<10> \" Mbewe\"\n<10> \" Mellaria\"\n<10> \" Murse\"\n<10> \" Navila\"\n<10> \" Nebrissa\"\n<10> \" Nerea\"\n<10> \" Obalco\"\n<10> \" Osigo\"\n<10> \" Paldo\"\n<10> \" Pria\"\n<10> \" Quel\"\n<10> \" Rangan\"\n<10> \" Salacia\"\n<10> \" Segida\"\n<10> \" Selambina\"\n<10> \" Shual\"\n<10> \" Siala\"\n<10> \" Storrluss\"\n<10> \" Summerlin\"\n<10> \" Tabbi\"\n<10> \" Tamell\"\n<10> \" Tav\"\n<10> \" Telgada\"\n<10> \" Tellstad\"\n<10> \" Tii\"\n<10> \" Toletum\"\n<10> \" Tothis\"\n<10> \" Uad\"\n<10> \" Ugia\"\n<10> \" Vaast\"\n<10> \" Varess\"\n<10> \" Verano\"\n<10> \" Vivatia\"\n<10> \" Wester\"\n<10> \" Weir\"\n<10> \" Xende\"\n<11> \", who hails from \"\n<11> \", who was born on \"\n<12> \"Alecto (also known as Kepler-62 e), a war-torn cesspool inhabited by addicts and failures. \"\n<12> \"Cel (also known as Tau Ceti e), a botched terraforming site dominated by carnivorous plants. \"\n<12> \"Erecura (also known as Kepler 61 b), a gleaming utopia whose denizens are universally despised. \"\n<12> \"Hecate (also known as Gliese 667C c), a grimy world of lust, games, and violence. \"\n<12> \"Kishar (also known as Kepler-22 b), a world of persistent anticyclonic storms. \"\n<12> \"Melinoe (also known as Gliese 581 g), a great place for a bionic handjob or a contract murder. \"\n<12> \"Ninhursag (also known as Gliese 163 c), a heavily guarded pleasure planet. \"\n<12> \"Tonantzin (also known as Gliese 667C f), a citadel of learning and discipline. \"\n<12> \"Earth (but will not admit this, and has concocted an elaborate cover story to conceal the truth). \"\n<13> \"Barbaric and violent, \"\n<13> \"Brave but pompous, \"\n<13> \"Calm and stoic, \"\n<13> \"Compassionate and fair, \"\n<13> \"Abrupt and competitive, \"\n<13> \"Cruel and patient, \"\n<13> \"Cynical and clever, \"\n<13> \"Hostile and demanding, \"\n<13> \"Humble and generous, \"\n<13> \"Arrogant and calculating, \"\n<13> \"Impatient and quick-witted, \"\n<13> \"Optimistic and loyal, \"\n<13> \"Pious and deceitful, \"\n<13> \"Paranoid and haggard, \"\n<13> \"Sensual and coy, \"\n<13> \"Reassuring and serene, \"\n<13> \"Uncivilized yet honest, \"\n<13> \"Warm and chatty, \"\n<14> \"this NPC is an expert in \"\n<14> \"this NPC specializes in \"\n<15> \"Astronomy\"\n<15> \"Command\"\n<15> \"Diplomacy\"\n<15> \"Geology\"\n<15> \"History\"\n<15> \"Medicine\"\n<15> \"Mercantilism\"\n<15> \"Religion\"\n<15> \"Xenobiology\"\n<15> \"Xenobotany\"\n<16> \" and \"\n<17> \"Athletics. \"\n<17> \"Charm. \"\n<17> \"Combat. \"\n<17> \"Demolitions. \"\n<17> \"Disguise. \"\n<17> \"Gambling. \"\n<17> \"Interrogation. \"\n<17> \"Music. \"\n<17> \"Piloting. \"\n<17> \"Stealth. \"\n<17> \"Surveillance. \"\n<18> \"In the aft cargo hold\"\n<18> \"In the airlock conduit\"\n<18> \"In the bio-resuscitation ventricle\"\n<18> \"In the biorecycling plant\"\n<18> \"In the botanical garden\"\n<18> \"In the brig (cell block #27)\"\n<18> \"In the captain's quarters\"\n<18> \"In the cryostasis chamber\"\n<18> \"In the crystallization tubes\"\n<18> \"In the divergence station\"\n<18> \"In the elemental spore supply\"\n<18> \"In the escape pod\"\n<18> \"In the FTL generator room\"\n<18> \"In the fuel reserve station\"\n<18> \"In the fusion torpedo tube station\"\n<18> \"In the geological survey chamber\"\n<18> \"In the kinetic torpedo array station\"\n<18> \"In the kitchen and mess hall\"\n<18> \"In the life-support control station\"\n<18> \"In the maintenance corridors\"\n<18> \"In the med lab\"\n<18> \"In the nav-sys control room\"\n<18> \"In the navigation wave chamber\"\n<18> \"In the observation deck\"\n<18> \"In the phase-shifted missile bay\"\n<18> \"In the purgative air duct\"\n<18> \"In the quantum core chamber\"\n<18> \"In the respiration scrub conduit\"\n<18> \"In the security drone storage room\"\n<18> \"In the shield stabilizer chamber\"\n<18> \"In the starboard circuitry bay\"\n<18> \"In the stellar communications chamber\"\n<18> \"In the Stingray hangar\"\n<18> \"In the subspace flux capacitor tunnel\"\n<18> \"In the telemanipulation chamber\"\n<18> \"In the water purification funnel\"\n<18> \"In the weaponry cockpit\"\n<18> \"In the zero-point reactor core\"\n<19> \", the NPC has stashed \"\n<19> \", the NPC has hidden \"\n<19> \", the NPC is hiding with \"\n<19> \", the NPC is currently examining \"\n<19> \", the NPC is trying to figure out what to do with \"\n<19> \", the NPC is hoping to determine the significance of \"\n<19> \", the NPC has just found \"\n<19> \", the NPC has just murdered someone to obtain \"\n<20> \"a canister of weaponized gluon plasma. It's extremely fragile, and will cause severe damage if the canister is punctured.\"\n<20> \"a communications channel manipulator. Illegal in this sector.\"\n<20> \"the control codes for a military sense-net. To possess these is an act of treason.\"\n<20> \"a cortical inhibitor coil bolted to neural net harness. It can be used to read minds. There's a 50% chance that it will malfunction, causing the target to read the user's mind. Only has enough energy for two more uses, after which time the unit will overheat and the inhibitor coil will melt.\"\n<20> \"a data crystal which contains incontrovertible proof of that a senior officer committed treason.\"\n<20> \"an expensive relic stolen from the Ysian Federation during the War of the Sacred Pulse. After the Pulse exterminated most of the Ysian people, their holy artifacts were carted away and sold by the Throng. The remaining Ysians will pay handsomely to have their religious artifacts returned to them.\"\n<20> \"a finger in a small plex-crystal tube. It's been sliced from the hand with a surgical laser, and the stump has been cauterized. It belongs to someone close to a PC (friend, lover, ally), or a bitter enemy.\"\n<20> \"a force shield generator. This experimental device creates a personal force shield. It's effective, but only for a short time.\"\n<20> \"a graviton spiral tracker with magnetic boots. Malfunctioning, but if repaired, it's a useful tool.\"\n<20> \"an armored hazard-condition envirosuit with embedded bio-filtration webwork.\"\n<20> \"an implanted skin-coffer with 1000 Terlian credits. Someone will need to make an incision to get this small metal coffer (the size of a fingertip) out.\"\n<20> \"a nanovore sequencer attached to a picotech analyzer. It's broken, but valuable to collectors.\"\n<20> \"a particle shift emitter with one charge remaining. A powerful device, outlawed by the Sterling Convention.\"\n<20> \"a personal surveillance drone. It's small, quiet, and occasionally overprotective (in a violent and permanent way).\"\n<20> \"a psychometric mindfield and skulljack terminal. Won't work on humans; may cause irreparable harm.\"\n<20> \"a quark-line generator that contains a sphere of light matter. One mistake and this device will go nova.\"\n<20> \"a tachyon blaster and two power cells. Will punch a hole right through someone (and possibly the hull as well).\"\n<20> \"ten liters of Nectar, a drug outlawed by the System Archon, but enjoyed recreationally outside this system. Ten liters is worth a lot of money; it's also enough to warrant summary execution by parasite.\"\n";
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</td></tr></table>
</body></html>Rafaelhttp://www.blogger.com/profile/12778082481965236807noreply@blogger.com1tag:blogger.com,1999:blog-1737210764606545416.post-81216147648946531142014-02-07T15:58:00.002-05:002014-02-07T15:59:20.464-05:00Collective nounsWe all know about a pride of lions and a murder of crows. What about fantasy monsters?<br />
<br />
A royalty of griffins<br />
An astonishment of unicorns<br />
A mystery of displacer beasts<br />
A crown of dragons<br />
A thunder of umber hulks<br />
A shiver of drow<br />
A scuttle of kobolds<br />
A rattle of skeletons<br />
A dirge of wights<br />
A squirt of green slimes<br />
A growl of owlbears<br />
A snarl of gnolls<br />
A mask of mimics<br />
A squirm of carrion crawlers<br />
A stench of otyughs<br />
A glory of wemics<br />
A sight of beholders<br />
A cackle of harpies<br />
A cyst of demons<br />
A hiss of displacer beastsRafaelhttp://www.blogger.com/profile/12778082481965236807noreply@blogger.com2tag:blogger.com,1999:blog-1737210764606545416.post-42026333370983263042014-02-07T12:46:00.002-05:002014-02-08T17:24:49.520-05:00NPC Encounter Generator<html><head><title>Neoplastic Press</title>
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<center><b><font color="aa0000">NPC ENCOUNTER GENERATOR</b><p><br>
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Click to generate a random NPC encounter for a hex crawl.<br><br>
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document.forms[document.forms.length-1].strMap = "<root> <1><2><3><4><5><6><7><8><9><10><11><12><13><14><15><16><17><18><19>\n<1> \"In this area, the adventurers discover \"\n<1> \"In this area, the adventurers encounter \"\n<1> \"In this area, the party discovers \"\n<1> \"In this area, the party encounters \"\n<1> \"In this location, the adventurers discover \"\n<1> \"In this hex, the adventurers encounter \"\n<1> \"In this hex, the party discovers \"\n<1> \"In this location, the party encounters \"\n<2> \"a helical tower of double-spiraled ivory.\"\n<2> \"a village of starving peasants who burn ox dung to stay warm.\"\n<2> \"a savage garden of carnivorous plants.\"\n<2> \"the Crypt of Infinite Silence and Dismay.\"\n<2> \"an aerie of Skeletal Wyverns.\"\n<2> \"the Hall of the Crimson Gate.\"\n<2> \"the Tower of Purest Emonomancy.\"\n<2> \"a ring of giant toadstools.\"\n<2> \"a shimmering gate to the bowels of the Abyss.\"\n<2> \"the Scarlet Ossuary of Fever and Bile.\"\n<2> \"a raging river that's about to flood the entire valley.\"\n<2> \"the wight-haunted gates of Raghnall Keep.\"\n<2> \"subterranean lair of the biomancer Ykheos.\"\n<2> \"Ravendale Manor, where the screams of the tormented still echo.\"\n<2> \"Shadowcrest Tower, home of the Mongrel Brigadiers and their one-eyed mistress.\"\n<2> \"Dragonlight Keep, where Liza Necrova plots her revenge.\"\n<2> \"a reverse sinkhole that pushes dirt up from below.\"\n<2> \"Frostblade Castle, birthplace of the Avankol Bloodline and the Bastard Regent.\"\n<2> \"a thicket of trees with blood for sap.\"\n<2> \"Wyrmbone Tower, now a blighted ruin inhabited by sex-crazed Oracles.\"\n<2> \"Cloakwood Glade, where the dead walk and are building a peaceful Necropolis.\"\n<3> \" If they investigate, they'll meet \"\n<3> \" They'll be greeted by \"\n<3> \" If the adventurers search the area, they'll find \"\n<3> \" There, they'll meet \"\n<3> \" There, they'll encounter \"\n<4> \"Veroc, the one-eyed cutpurse: \"\n<4> \"Kestan Theodonis, the famous silversmith: \"\n<4> \"Mogar Greysledge, Forge-Lord of the Crystalmist Mountains: \"\n<4> \"Ealadhach Phelan, the King's Smith: \"\n<4> \"The ghost of Cathleen Hammergrip: \"\n<4> \"Nekhbet the Vulture Goddess, wandering lunatic and self-proclaimed deity: \"\n<4> \"Sir Uisdean, once a great knight, now waiting for his death: \"\n<4> \"Nels Greywall, sadistic Margrave of the Eastern Reach: \"\n<4> \"Qilah Keftan, duty-bound priestess of Nethys: \"\n<4> \"Elspeth Llydion, blue-robed Illusionist driven by vengeance: \"\n<4> \"Cliantha Aethelwine, avaricious halfling Princess: \"\n<4> \"King Razican IV, lover of prolonged torture: \"\n<4> \"Talevayle the Lame, once a mighty warrior: \"\n<4> \"Lady Zenabel, fiercest of the Taurian Knights: \"\n<4> \"Rygos Xerus, servant of the darkest of gods: \"\n<4> \"The slaver and procurer Jennastra Tahks: \"\n<4> \"Velag the Paindrinker, left hand of the Queen: \"\n<4> \"Jorland Skerra, roving bard and playwright: \"\n<4> \"Aislynn Crane, who pretends to be a simple-witted peasant girl: \"\n<4> \"Circe Ellutia, once-feared necromancer: \"\n<4> \"Laraitza Red-Sail, pirate queen and known oath-breaker: \"\n<4> \"Chance Jackdaw, brigand of High Crowell, believed long-dead: \"\n<4> \"Niercohl the Reprobate, First Pariah of Stonedeep: \"\n<4> \"Quintus Anixa Menullus, Architect of Vanacium: \"\n<4> \"Prelate Nhomen Tothess, Holy Despot of Ustraa: \"\n<4> \"Lorel Murse, Templar and Demon-Bane: \"\n<4> \"Catullus the Damned, architect and diabolist: \"\n<4> \"Dodinel of Carmarthen, nobleman: \"\n<4> \"Lady Maledysaunte the wyrmslayer: \"\n<4> \"Sir Andret the Bold, questing knight: \"\n<4> \"Yserone the Grey, ash-ranger: \"\n<4> \"Cadwallon of Dinas Emrys: \"\n<4> \"Herzeloyde the Unvanquished: \"\n<4> \"Brademagus the Eyeless, auspex: \"\n<4> \"Lady Branwyn of the Lightblades: \"\n<4> \"Domingart of Caerleon, apothecary: \"\n<4> \"Dechtere, Necromancer of Annwvn: \"\n<4> \"Sir Erek of Tintagel Castle: \"\n<4> \"Anglides of Bodmin Moor: \"\n<4> \"Lady Aleyn of Corbenic: \"\n<4> \"Sebille, cutpurse and sage: \"\n<4> \"Awarnach the Brute, reaver of men: \"\n<4> \"Queen Morgause of Celliwig: \"\n<4> \"Bellangere of Isca Augusta: \"\n<4> \"Orguelleuse the Golden, shieldmaiden: \"\n<4> \"Morhold of Cloakmire, gambler: \"\n<4> \"Sluaghan the Idolator, who knows where Siseal hid the runeblades: \"\n<4> \"Desmona the Hierophant, holy murderess: \"\n<4> \"Sir Kendrick, recently infected with lycanthropy: \"\n<4> \"Lachlann the Golden, first bard of the Queen: \"\n<4> \"Isabel the Lipless, halfling rogue and sphinx-hunter: \"\n<4> \"Lady Egberta Silverline, sadistic gnomish duchess: \"\n<4> \"Grui Beradh, orcish historian, currently researching tribal succession: \"\n<4> \"Vromme Lange, northern ranger, cursed and dying: \"\n<4> \"Wild Finian Donaghy, halfling outlaw: \"\n<4> \"Raedbora Anvilborn, Mace-Guard of the Mad King: \"\n<4> \"Lady Nadzia the Veil-Render, declared lost while seeking the Abyssal Gate: \"\n<4> \"Garmond, halfling cleric, who sought the Maidenhead Diamond: \"\n<4> \"Kuonrada Pfahlert, Hammer of the Damned: \"\n<4> \"Laila Dyrh, hero of the Winter Siege: \"\n<4> \"Hekja Ansgar, the Justiciar: \"\n<4> \"Edeline Vedschneider, usurper: \"\n<4> \"Ingelise Fabricus, champion of the poor: \"\n<4> \"Magd Breit, the Dragon Singer: \"\n<4> \"Sigrid Dinesen, last of her line: \"\n<4> \"Ludkhannah Eisenbein, Frost Witch: \"\n<4> \"Gerwalta Elend, murderess: \"\n<4> \"Alisz Berthold, born of fire: \"\n<4> \"Bergthora Magnor, the undying: \"\n<4> \"Alphonsine Schoeger, the Spear-Warden: \"\n<4> \"Thorunna Kerr, breaker of sacred oaths: \"\n<4> \"Rolanda Hirsch, the plague-scarred: \"\n<4> \"Dagmar Olsberg, bearer of treasures: \"\n<4> \"Nadette Rahn, of the thousand-year reign: \"\n<4> \"Petrine Andersen, who slew the White Tiger: \"\n<4> \"Magnilda Elend, chosen by saints: \"\n<4> \"Tekla Von Dorn, the wall-builder: \"\n<4> \"Truedel Larsen, hanged and resurrected: \"\n<5> \"S 7, \"\n<5> \"S 8, \"\n<5> \"S 9, \"\n<5> \"S 10, \"\n<5> \"S 11, \"\n<5> \"S 12, \"\n<5> \"S 13, \"\n<5> \"S 14, \"\n<5> \"S 15, \"\n<5> \"S 16, \"\n<5> \"S 17, \"\n<5> \"S 18, \"\n<6> \"I 7, \"\n<6> \"I 8, \"\n<6> \"I 9, \"\n<6> \"I 10, \"\n<6> \"I 11, \"\n<6> \"I 12, \"\n<6> \"I 13, \"\n<6> \"I 14, \"\n<6> \"I 15, \"\n<6> \"I 16, \"\n<6> \"I 17, \"\n<6> \"I 18, \"\n<7> \"W 7, \"\n<7> \"W 8, \"\n<7> \"W 9, \"\n<7> \"W 10, \"\n<7> \"W 11, \"\n<7> \"W 12, \"\n<7> \"W 13, \"\n<7> \"W 14, \"\n<7> \"W 15, \"\n<7> \"W 16, \"\n<7> \"W 17, \"\n<7> \"W 18, \"\n<8> \"D 7, \"\n<8> \"D 8, \"\n<8> \"D 9, \"\n<8> \"D 10, \"\n<8> \"D 11, \"\n<8> \"D 12, \"\n<8> \"D 13, \"\n<8> \"D 14, \"\n<8> \"D 15, \"\n<8> \"D 16, \"\n<8> \"D 17, \"\n<8> \"D 18, \"\n<9> \"Co 7, \"\n<9> \"Co 8, \"\n<9> \"Co 9, \"\n<9> \"Co 10, \"\n<9> \"Co 11, \"\n<9> \"Co 12, \"\n<9> \"Co 13, \"\n<9> \"Co 14, \"\n<9> \"Co 15, \"\n<9> \"Co 16, \"\n<9> \"Co 17, \"\n<9> \"Co 18, \"\n<10> \"Ch 7, \"\n<10> \"Ch 8, \"\n<10> \"Ch 9, \"\n<10> \"Ch 10, \"\n<10> \"Ch 11, \"\n<10> \"Ch 12, \"\n<10> \"Ch 13, \"\n<10> \"Ch 14, \"\n<10> \"Ch 15, \"\n<10> \"Ch 16, \"\n<10> \"Ch 17, \"\n<10> \"Ch 18, \"\n<11> \"AC 12, \"\n<11> \"AC 13, \"\n<11> \"AC 14, \"\n<11> \"AC 15, \"\n<11> \"AC 16, \"\n<11> \"AC 17, \"\n<12> \"HP 5; \"\n<12> \"HP 6; \"\n<12> \"HP 7; \"\n<12> \"HP 8; \"\n<12> \"HP 9; \"\n<12> \"HP 10; \"\n<12> \"HP 11; \"\n<12> \"HP 12; \"\n<12> \"HP 13; \"\n<12> \"HP 14; \"\n<12> \"HP 15; \"\n<12> \"HP 16; \"\n<12> \"HP 17; \"\n<12> \"HP 18; \"\n<12> \"HP 19; \"\n<12> \"HP 20; \"\n<12> \"HP 21; \"\n<12> \"HP 22; \"\n<12> \"HP 23; \"\n<12> \"HP 24; \"\n<13> \"wields a scimitar and a dagger. \"\n<13> \"wields a longsword; equipped with a crossbow. \"\n<13> \"Wield a battle axe and a shortsword. \"\n<13> \"wields a longsword and dagger. \"\n<13> \"wields a club, equipped with a shortbow. \"\n<13> \"wields a dagger; can cast Sleep. \"\n<13> \"wields a staff; can cast Magic Missile and Sleep. \"\n<13> \"wields a dagger; can cast Burning Hands. \"\n<13> \"wields a shortsword and handaxe. \"\n<13> \"wields a dagger; can cast Charm Person. \"\n<13> \"wields a staff; can cast Magic Missile and Charm Person. \"\n<13> \"wields a morningstar; can cast Bless. \"\n<13> \"wields a club; can cast Bless. \"\n<13> \"wields a mace; can cast Cure Light Wounds. \"\n<13> \"wields a two-handed sword; equipped with a shortbow. \"\n<13> \"wields a war hammer; equipped with a longbow. \"\n<13> \"wields a sickle; equipped with a half-dozen darts. \"\n<13> \"wields a trident; equipped with a sling. \"\n<13> \"wields a voulge; equipped with three javelins. \"\n<13> \"wields twin blades of obsidian. \"\n<13> \"wields the femur of a fallen opponent. \"\n<13> \"wields a blood-soaked Axe of Perdition. \"\n<13> \"wields a cestus covered in jagged blades. \"\n<13> \"wields Temina's Fang, a longsword carved from a dragon's incisor. \"\n<13> \"wields Bonegrinder, a vicious-looking enchanted mace. \"\n<13> \"wields the Halberd of Ruin, enchanted by the dread lich Ezarius. \"\n<13> \"wields Sanction, an enchanted longsword that hates elves. \"\n<14> \"This individual carries \"\n<15> \"prophetic poetry written in blood.\"\n<15> \"an ornately carved chalice of ivory inlaid with sapphires, rubies, and emeralds.\"\n<15> \"a singing map to the Lost Isles.\"\n<15> \"Pan's Flute, wrapped in poisonous blight-leaves.\"\n<15> \"a ritual glyph on a piece of tree bark.\"\n<15> \"a deformed skull that whispers hints.\"\n<15> \"a scepter made of iron, which bestows nobility in the realm of Koth.\"\n<15> \"golden manacles; these must NEVER be put on.\"\n<15> \"a purse full of tin coins that appear to be platinum, but only.\"\n<15> \"while in the moonlight.\"\n<15> \"the last Behemoth egg, wrapped in fur.\"\n<15> \"material components for necromantic rituals.\"\n<15> \"the Elder Stones and a manuscript that explains their use.\"\n<15> \"two musical instruments from the Age of Glories.\"\n<15> \"three stones imbued with the most destructive of forces: Pure Love.\"\n<15> \"the Calix of Eternal Hate.\"\n<15> \"four innocent souls, encased in glass vials.\"\n<15> \"an unborn princess in a wooden box; whoever touches it will be accursed, and will be hunted by a single murderous undead that will not rest until slain.\"\n<15> \"a cubit-long platinum brooch in the shape of a bough, decorated with leaves of chaceldony and jade, wrapped in pages torn from the Book of Divine Sadism.\"\n<15> \"an elixir of bright green Khulagran Goblin Sweat, stored within a glass vial labeled DRAGON STRENGTH.\"\n<15> \"a wooden cup, wax-lined, hosting a wide array of deciduous leaves precisely carved in relief.\"\n<15> \"a human skull bedecked with precious stones; its value varies from buyer to buyer, but Lord Qalonto will pay dearly to have it returned to him.\"\n<15> \"the Silver Crown of Qialac.\"\n<15> \"Leather Armor of Skulking.\"\n<15> \"a scroll of Lesser Demon Summoning.\"\n<15> \"a potion of Limb Regeneration.\"\n<15> \"15 platinum pieces.\"\n<15> \"a red pearl worth 200 gold.\"\n<15> \"1,741 gold pieces.\"\n<15> \"a fist-sized hunk of chalcedony worth 100 gold.\"\n<15> \"the recipe for Goblin Sauce, worth 500 gold to the cannibalistic halflings of the Infinite Crypt.\"\n<15> \"an aphrodesiac labeled HEALING.\"\n<15> \"a crystalline flask of sweet-smelling acid that eats through flesh, bone, and wood, but not stone or metal.\"\n<16> \" The NPC is suspicious of the party, but is desperate,\"\n<16> \" The NPC is suspicious of the adventurers, and may become hostile,\"\n<16> \" The NPC is wary of the party,\"\n<16> \" The NPC is wary of the adventurers, but may turn to them if the situation calls for it,\"\n<16> \" The NPC asks the party for help,\"\n<16> \" The NPC asks the adventurers for help,\"\n<16> \" The NPC greets the party as friends, and asks for aid,\"\n<16> \" The NPC greets the adventurers as friends, and asks for assistance,\"\n<16> \" The NPC offers to pay the adventurers for their help,\"\n<16> \" The NPC begs for help in the name of a deity of Peace,\"\n<16> \" The NPC commands the party to flee the area, as it's too dangerous,\"\n<16> \" The NPC accuses the adventurers of working with the enemy, and seems extremely paranoid,\"\n<17> \" because \"\n<18> \"six deserters from Queen Felicienne's Royal Guard (AC 14, HD 2, Mv 60, Att 1, Dmg 1d8, M 8) \"\n<18> \"a squad of goblin warriors (AC 14, HD 1, Mv 60, Att 1, Dmg 1d6, M 7) led by their Death Priest (AC 15, HD 3, Mv 60, Att 1, Dmg 1d8, M 9, can cast Darkness and Curse) \"\n<18> \"three arrogant noblemen known as Lord Bellamy's Companions (AC 15, HD 2, Mv 60, Att 1, Dmg 1d6, M 8) \"\n<18> \"a foul-mouthed Necromancer (AC 12, HD 3, Mv 60, Att 1, Dmg 1d4, M 9, can cast Darkness, Animate Dead, Phantasmal Force, Lightning Bolt) and a so-called 'Lich Prince' (actually an intelligent ghoul: AC 14, HD 2, Mv 90, Att 3, Dmg 1d3, M 9, if hit, save or be paralyzed for 1d8 rounds) \"\n<18> \"the thrice-damned undead thief, Tessa the Shadow (AC 16, HD 2, Mv 120, Att 2, Dmg 1d6, M 10, carries poisoned dagger +1, can only be hit by silver or magical weapons), and King Delarax of Miravell, necrophiliac and plunderer (AC 15, HD 2, Mv 60, Att 1, Dmg 1d8, M 10), \"\n<18> \"Lady Khavax Unbeheld (AC 15, HD 1, Mv 60, Att 1, Dmg 1d8, M 10) and her blind swamp-ogre retinue (AC 12, HD 3, Mv 15, Att 1, Dmg 1d8, M 10) \"\n<18> \"three kobold shamans (AC 14, HD 1, Mv 60, Att 1, Dmg 1d4, M 9, can cast Darkness and Curse) and their mute orc slave (AC 14, HD 1, Mv 60, Att 1, Dmg 1d6, M 7) \"\n<18> \"three weeping souls from the Kokytos River (AC 15, HD 1, Mv 60, Att 1, Dmg 1d6, M 10, undead spirits that cannot be harmed by physical attacks, but take double damage from spells) \"\n<18> \"five rusting clockwork automatons (AC 16, HD 1, Mv 30, Att 1, Dmg 1d4+1, M 7) \"\n<19> \"are in the area, and it looks as though violence is inevitable.\"\n<19> \"have just arrived, and they intend to murder the NPC.\"\n<19> \"are seeking fresh blood for a sorcerous ritual.\"\n<19> \"are tracking the NPC, whom they accuse of heinous crimes.\"\n<19> \"are in pursuit, and will not rest until they have vengeance.\"\n<19> \"are giving pursuit, and insist that they have the right of retributive murder.\"\n<19> \"are hunting in this area, and will kill anyone they encounter.\"\n<19> \"are looking to commit an atrocity in the name of Xolotl.\"\n<19> \"hope to take the NPC's life before the next sunrise.\"\n<19> \"seek a victim upon which to test a foul-smelling potion they have just found.\"\n";
gfRand_newGen(1);
//-->
</script>
<!-- END gfRandMap Random Generator -->
</td></tr></table>
</body></html>
Rafaelhttp://www.blogger.com/profile/12778082481965236807noreply@blogger.com5tag:blogger.com,1999:blog-1737210764606545416.post-33091107651400777692014-02-07T10:01:00.000-05:002014-02-08T17:22:24.057-05:00Orc Generator<html><head><title>Orc Generator</title>
<!-- BEGIN gfRandMap Random Generator Header -->
<script type="text/javascript" src="http://www.rafaelchandler.com/randmap2.js"></script>
<script type="text/javascript">
<!--
function gfRand_form_generate()
{
if(this.gen == null) return;
if(!this.bClicked){
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if(!this.gen.buildMap(this.strMap)){
this.elements["txt"].value = "Error!";
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return;
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this.elements["txt"].value = "";
for(var i=0;;){
this.elements["txt"].value += this.gen.generate();
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var frm = document.forms[document.forms.length-1];
frm.elements["btn"].formParent = frm;
frm.generate = window.gfRand_form_generate;
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<body bgcolor="#ffffff" text="#000000" link="#0000ff" vlink="#0000ff">
<center>
<table width="100%" bgcolor="#ffffff" border=0 cellspacing=20 cellpadding=20><tr>
<td width="100%" valign="top" align="justify">
<center><b><font color="aa0000">ORC GENERATOR</b><p><br>
<FONT COLOR="#000000">
Click to generate a random orc breed.<br><br>
<!-- BEGIN gfRandMap Random Generator -->
<form>
<textarea rows="20" cols="50" name="txt"></textarea>
<br>
<input type="button" name="btn" value="Create" onclick="this.formParent.generate();">
</form>
<script type="text/javascript">
<!--
document.forms[document.forms.length-1].strMap = "<root> <1><2><3><4><5><6><7><8><9><10><11><12>\n<1> \"# Enc. 1d4. \"\n<1> \"# Enc. 1d6. \"\n<1> \"# Enc. 1d8. \"\n<2> \"Move 90' (30'). \"\n<2> \"Move 120' (40'). \"\n<2> \"Move 150' (50'). \"\n<3> \"AC 13. \"\n<3> \"AC 14. \"\n<3> \"AC 15. \"\n<3> \"AC 16. \"\n<4> \"HD 1. \"\n<4> \"HD 1+1. \"\n<4> \"HD 2. \"\n<4> \"HD 2+1. \"\n<5> \"Attacks: 1. \"\n<5> \"Attacks: 1. \"\n<5> \"Attacks: 2. \"\n<6> \"Damage: 1d4+1. \"\n<6> \"Damage: 1d6. \"\n<6> \"Damage: 1d6+1. \"\n<6> \"Damage: 1d8. \"\n<6> \"Damage: 1d8+1. \"\n<7> \"Morale: 10. \"\n<7> \"Morale: 11. \"\n<8> \"Scarred and pitiless, Desert Orcs hail from the shimmering sands. \"\n<8> \"Typically found in volcanic lands, white-eyed Ash Orcs are resistant to magic (+2 to save against spells). \"\n<8> \"Grey-skinned Flint Orcs ride pachyderms and take few prisoners. They favor crossbows and javelins. \"\n<8> \"Thick-necked Stone Orcs usually have quarry dust upon their hands. They take half damage from edged weapons. \"\n<8> \"Cruel and patient, Spectral Orcs flicker as they approach. They can only be struck by magical weapons, but take double damage from spells. \"\n<8> \"Six-armed Spider Orcs clamber head-down as they attack. Each shield they carry gives them an AC bonus of 1. \"\n<8> \"Calm and cautious, Mist Orcs are found near the shore. They can breathe water as well as air. \"\n<8> \"Fur-clad Primordial Orcs from distant lands. They regenerate 1 hp per round until slain. \"\n<8> \"Breath hot with blood, red-fanged Iron Orcs live for battle and war. \"\n<8> \"Swift and cannibalistic, Blood Orcs usually inhabit jungles. \"\n<8> \"Silent and unblinking, Aquatic Orcs emerge from the depths to eat the flesh of land-dwellers. \"\n<8> \"Shrieking and disorganized, Winged Orcs attack from above. They fly at a rate of 150'. \"\n<8> \"Foul-mouthed Swamp Orcs, teeth and daggers sharpened. \"\n<8> \"Moss-covered Wood Orcs carry weapons of bone and shields of hardened bark. \"\n<8> \"Dark, feathered Raven Orcs hail from the Forbidden Forest, where they practice vile necromantic rituals. \"\n<8> \"Nomadic and thieving, Valley Orcs live for games, sport, and excitement of any kind. \"\n<8> \"Elegant and well-spoken, High Orcs are immune to sleep and charm spells.\"\n<9> \"These orcs are known for their nobility, \"\n<9> \"These orcs are known for their cowardice, \"\n<9> \"These orcs are famous for their arrogance, \"\n<9> \"These orcs are known for their belligerence, \"\n<9> \"These orcs are noted for their xenophobia, \"\n<9> \"These orcs are famous for their artistry, \"\n<9> \"These orcs are well-known for their bravery, \"\n<9> \"These orcs are famous for their courtesy, \"\n<9> \"These orcs are hated for their gluttony, \"\n<9> \"These orcs are known for their greed, \"\n<9> \"These orcs are known for their loyalty, \"\n<9> \"These orcs are known for their pragmatism, \"\n<9> \"These orcs are despised for their sadism, \"\n<9> \"These orcs are reviled for their treachery,\"\n<10> \"as well as their tendency to crucify their captives head-down. \"\n<10> \"as well as their tendency to impale their captives on long wooden stakes. \"\n<10> \"as well as their tendency to devour their captives one limb at a time. \"\n<10> \"as well as their tendency to harvest the bones of their enemies' children. \"\n<10> \"as well as their tendency to sacrifice married couples to their dark gods. \"\n<10> \"as well as their tendency to revere those afflicted with insanity. \"\n<10> \"as well as their tendency to disembowel virgins, even those who are perceived as allies. \"\n<10> \"as well as their tendency to feed captured religious leaders to starving swine. \"\n<10> \"as well as their tendency to fill dungeons with treasure chests containing nothing but spores. \"\n<10> \"as well as their tendency to scrawl fake ransom notes in the hopes of luring adventurers. \"\n<10> \"as well as their tendency to hoard the bones of their enemies, which are arranged into letters that spell out prophecy. \"\n<11> \"A tribe of these orcs will be led by a blind seer (1 HD) whose predictions are never wrong. \"\n<11> \"A tribe of these orcs will be led by a filthy gnoll who consumes an orc child each week. \"\n<11> \"A tribe of these orcs will be led by an ogre who has taken over the tribe and will be followed until he can be slain and eaten. \"\n<11> \"A tribe of these orcs will be led by an orc priestess with 3 HD; she can cast two first-level spells. \"\n<11> \"A tribe of these orcs will be led by a 3 HD chieftain who inflicts 1d10+1 damage. \"\n<11> \"A tribe of these orcs will be led by a troll with low self-esteem. \"\n<11> \"A tribe of these orcs will be led by a captured adventurer whose torture only stops when he provides useful tactical advice. \"\n<11> \"A tribe of these orcs will be led by a minor demon, summoned by mistake and revered as a deity.\"\n<12> \"Treasure: d10 cp, d10 sp, d6 gp.\"\n<12> \"Treasure: d20 cp, d12 sp, d8 gp.\"\n<12> \"Treasure: d20 sp, d20 gp, 1 small gem.\"\n<12> \"Treasure: d20 gp, 1d4 gems.\"\n<12> \"Treasure: d20 gp, d10 pp, 1d6 gems.\"\n<12> \"Treasure: d20 gp, d6 pp, 1 mysterious key.\"\n<12> \"Treasure: d10 gp, d8 pp, 1 parchment map.\"\n";
gfRand_newGen(1);
//-->
</script>
<!-- END gfRandMap Random Generator -->
</td></tr></table>
</body></html>
Rafaelhttp://www.blogger.com/profile/12778082481965236807noreply@blogger.com3tag:blogger.com,1999:blog-1737210764606545416.post-73261887392625318962014-02-07T06:01:00.003-05:002014-02-08T17:25:47.120-05:00The Tullianum<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiwymY8hU6E_9_Mf-6KpnJeWtBEuMzWMc07SQMkj_OUNV0KWp-p15_khoNJEQnb2ZQGcdElXAy51NXN8YCRcpOhe_l6b120FEnme3HlKH0r_bF0_AYHsogMAvkI_VU8zRTQ1kC2t4NcgOJV/s1600/tullianum.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiwymY8hU6E_9_Mf-6KpnJeWtBEuMzWMc07SQMkj_OUNV0KWp-p15_khoNJEQnb2ZQGcdElXAy51NXN8YCRcpOhe_l6b120FEnme3HlKH0r_bF0_AYHsogMAvkI_VU8zRTQ1kC2t4NcgOJV/s400/tullianum.jpg" height="195" width="400" /></a></div>
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The Tullianum was a prison in ancient Rome, located beneath the Comitium (large meeting space).</div>
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A circular chamber built of stone blocks, each layer projecting over the one beneath, the Tullianum was a conical structure described by Sallust (earliest known Roman historian with surviving works) as follows: "repulsive and terrible on account of neglect, dampness, and smell."</div>
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The only way in was via a hole in the ceiling. Jugurtha, King of Numidia, was tossed down the hole and later died of starvation.</div>
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The Tullianum wasn't a jail as we know it, but instead a place to store your captured enemy leaders until the time came to parade them around and let your citizens jeer at them. They lobbed a few other people down the hole too -- Christian martyrs, people who were going to testifying against defendants later on, that kind of thing.</div>
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Vercingetorix, who led the Gauls in revolt -- then surrendered to Caesar by taking off his armor and sitting at Caesar's feet -- spent a few years in the Tullianum before being brought up for the Walk of Shame ("Boo! Look at him! Boo! Hail Caesar!"). Then Vercingetorix went back down into the Tullianum and got strangled, which was a pretty standard method of execution.</div>
Rafaelhttp://www.blogger.com/profile/12778082481965236807noreply@blogger.com1tag:blogger.com,1999:blog-1737210764606545416.post-81003626414322602952014-02-06T16:08:00.001-05:002014-03-17T15:08:25.939-04:00OGL Magazine<div class="separator" style="clear: both; text-align: center;">
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<br />Rafaelhttp://www.blogger.com/profile/12778082481965236807noreply@blogger.com1tag:blogger.com,1999:blog-1737210764606545416.post-63304473459536382332014-02-05T16:37:00.001-05:002014-03-17T15:08:16.978-04:00The Grognard Magazine Collection<div class="separator" style="clear: both; text-align: center;">
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<br />Rafaelhttp://www.blogger.com/profile/12778082481965236807noreply@blogger.com10tag:blogger.com,1999:blog-1737210764606545416.post-71586240295374545212014-02-05T15:43:00.004-05:002014-02-08T17:26:28.356-05:00New Approach to LotFP Saves<div class="separator" style="clear: both; text-align: center;">
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<div style="text-align: center;">
<b>My LotFP saving throw houserules:</b></div>
<div style="text-align: center;">
<br /></div>
There are three kinds of saving throws: Reflex, Resistance, and Refusal.<br />
<br />
<b><i>Reflex saves </i></b>require you to take physical action against a physical threat or attack of some kind (breath weapon, falling from a great height).<br />
<br />
<b><i>Resistance saves</i></b> require you to withstand toxins and disesase (such as poisons or plagues)<br />
<br />
<b><i>Refusal saves</i></b> allow you to withstand illusions and magic and trickery.<br />
<br />
Each saving throw is against a difficulty. Difficulty ranges from 12 to 20, and you roll over it just like a "to-hit" roll against ascending armor class. A breath weapon attack would have a difficulty of 12 is some minor-league 2 hit dice creature, and a difficulty of 20 is for an ancient black dragon.<br />
<br />
You roll your d20 and try to equal or beat the difficulty. In each case, you add any bonuses for high attributes.<br />
<br />
<ul>
<li>For a Reflex save, you add any Dexterity and/or Intelligence bonuses to your roll.</li>
<li>For a Resistances save, add Strength and/or Constitution.</li>
<li>For Refusal, add Wisdom and/or Charisma.</li>
</ul>
<br />
For example, a character with a Strength of 13 and a Dexterity of 16 must dodge falling boulders. The Referee says that the difficulty is 15. The player rolls a d20 and hopes for a 15 or higher. The roll is a 13. However, because of the high Strength and Dexterity scores, we add 3 to the roll, making it a 16. Saved! The character dodges out of the way.Rafaelhttp://www.blogger.com/profile/12778082481965236807noreply@blogger.com1tag:blogger.com,1999:blog-1737210764606545416.post-67954970683470251412014-02-05T13:06:00.000-05:002014-02-08T17:25:26.543-05:00Black Metal Adventures<div class="tG QF" style="background-color: white; color: #404040; font-family: Roboto, arial, sans-serif; font-size: 13px; line-height: 18.200000762939453px; position: absolute; width: 0px;">
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This would be a fun approach:<br /><br />The player characters are like a black metal band. One of those crazy outfits from Scandinavia who burn churches and worship Satan.<br /><br />The villagers <i>hate</i> these guys. They want them <i>dead</i>. So every chance they get, they tell the adventurers, "I heard there's gold in that cavern. Ogres? Easy killing for a bunch of warriors like you."<br /><br />And they hope that this is it, that this is the end of those violent bastards. Always talking about treasure and magic weapons, delving into ancient crypts, stirring up long-forgotten ghosts and demons, making trouble for all the hard-working people who do what they're supposed to do, who sweat and toil and pray like decent folk.<br /><br />Because the adventurers have <i>skills</i>. They have swords and armor and they can curse you or blind you or throw magic fire at you or put you to sleep. They can make you like them and obey them -- against your will. They are witches and fiends, and they are to be shunned and feared. In a world with very little magic, people who can practice sorcery aren't admired, they're freaking horrible and scary.<br /><br />They also need to die, because if they become powerful, they could kill the village elders and take over -- or even raise an army against the royals and take over the country!<br /><br />Thus, the villagers are very helpful. "Here's some torches, and some rope. What? No, no, your money's no good here, you take it. Go on, have fun exploring those catacombs. I hope you find some gold!"</div>
Rafaelhttp://www.blogger.com/profile/12778082481965236807noreply@blogger.com4tag:blogger.com,1999:blog-1737210764606545416.post-9834269957936040252014-02-05T11:54:00.001-05:002014-02-08T17:26:48.939-05:00The Granite Princess<div class="separator" style="clear: both; text-align: center;">
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<br />
<div style="text-align: center;">
THE GRANITE PRINCESS</div>
<br />
On the island of Ros Chepada, only a few miles from the pastures where shepherds munch olives while watching their flocks, the Granite Princess gazes over the water.<br />
<br />
Hundreds of years ago, the statue was chipped into shape with stone tools, but no one knows why. Some say that the statue was created by a grief-stricken widower who missed his wife fiercely. Others claim that this statue is cursed, and that to gaze upon it brings misfortune.<br />
<br />
<i>A few minutes ago...</i><br />
<br />
1. The statue blinked. All the seagulls fell, dead, upon the rocky shore.<br />
<br />
2. Several stones from the statue's base rattled, shook, and then floated up; they arranged themselves overhead in the position of nighttime stars.<br />
<br />
3. A deep rumble emanated from below, and the statue began to rotate slowly.<br />
<br />
4. Anybody who looked at it started to hear whispering in their head.<br />
<br />
5. Viscous, black liquid began to drip from the statue's eye sockets. Anyone who meets the statue's gaze is compelled to taste the black tears of despair.<br />
<br />
6. A deep crack appeared in the statue, and a woman's hand reached out, pale and wasted.<br />
<br />
7. The grass around the base began to brown and wither at a rapid pace while animals, and even insects, begin to flee the area.<br />
<br />
8. The statue began to emit a low moan, growing in intensity. All those who hear it will lose someone or something dear to them within the next day.<br />
<br />
9. The statue dissapeared (to be found in a church by local nuns 8 hours later).<br />
<br />
10. Cold mists spread out from the statue and across the waters it watches. The first of the dark and silent ships can now been seen moving through the fog.<br />
<br />
11. The stone of the statue began to turn into pulsating white flesh.<br />
<br />
12. Tears of blood began to roll from the eyes as every male on the island was suddenly overcome with an unknown illness.<br />
<br />
13. A tremblor knocked the statue over, revealing the hole in the base, carefully sealed with a mixture of resin-coated agave pulp and fired clay.<br />
<br />
14. Huge stone arms erupted for the ground as the statue pulled herself from the ground to stand at her full colossal height. Echoes of a long-forgotten lament whisper in the breeze as the monolith slowly lumbers towards the nearest village, the earth trembling beneath her every step...<br />
<br />
15. A sirens call emitted from the mouth; local men jostled to fornicate with the empty eye sockets grating their members and leaving behind salty tears of streaked coppery blood. These "tears" are collected by barren crones to birth familiars or worse. <br />
<br />
16. The villagers, animals, buildings, birds, all fell to the Earth as the statue pulled at a passing stellar body... and it pulls back. Soon begins the feverish attempt to dig up the statue and loosen the planet from its grip.<br />
<br />
17. The stone around the face began to crumble and fall, revealing the body of the creature beneath, awakening from its millennia-long slumber.<br />
<br />
18. The earth rumbled as a second statue erupted from the ground a few feet from the original one. The heads of a third and fourth statue are already emerging while the first and second are beginning to form limbs. The shepherds are trying to escape the area before the stone golem army is legion.<br />
<br />
19. A flock of undead pigeons shat upon it, turning the once proud monolith into a speleothem of fecal matter.<br />
<br />
20. The mouth opened, wreleasing swarms of giant centipedes that devoured everything in their path.<br />
<br />
<i><u>Contributors:</u></i><br />
<i>Peter Amthor</i><br />
<i>Scott Dorward</i><br />
<i>Luis Velasco</i><br />
<i>Jason Morningstar</i><br />
<i>Darien Mason</i><br />
<i>Gary Bowerbank</i><br />
<i>Arnold Cassell</i><br />
<i>Jürgen Mayer</i><br />
<i>Rober Nolan</i>Rafaelhttp://www.blogger.com/profile/12778082481965236807noreply@blogger.com1